Wednesday, 19 September 2012

Goodbye NURBS, Hello POLYS!



So we started modelling with Polys [finally!], and I just HAD to make a new pair of rims to go along with my Bugatti model [which is still under progress]. 

[I started with a cylinder for the centre of the rim, then added some edge loops, extruded and deformed the mesh to create the spokes. Simple approach, yet very time consuming.]

Took me less than 2 hours to complete, rendered in Mental Ray. 

There's nothing more to say here!